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3 year old Jonathan...
3D Head Modeling Software
3D Printing!!! -- A Real Car
Aims of Education
Alexander Calder's Circus
Anatomy of a B1 Battle Droid
Anatomy of a Human
Anatomy of Musical Instruments -- Guitar History
Anatomy of Musical Instruments -- Saxophone
Anatomy of Musical Instruments -- Violin
Architecture -- Apartment Floor Plan
Architecture-- Filoli Gardens and House
Artificial Intelligence = AI
Arts & Culture by Google
Astronomy - Messier Chart
Astronomy - Very Large Telescope
Astronomy -- Constellations
Astronomy -- Galaxies
Astronomy -- Hands-on Universe
Astronomy -- IMax Saturn Spaceship Flyby...
Astronomy -- Night Sky Map
Astronomy -- Orrery Solar System Kit
Astronomy Picture of the Day
Automata - Toys that Move
Batman Paper Model
BioMedical Engineering -- Organ Regeneration
BioMedical Engineering -- Geometry Research about Viruses
Bongard Pattern Recognition Puzzles
CAD Images of Pythagorean Theorem
Careers in Design
Ceramic Tile Designs Worldwide
Clowns Go On Vacation -- Video in Progress
Design Education Blog (K-12)
Doodles -- with Vi Hart
Drones & Society
Drones & Society_Arts
Durer, Albrecht -- Renaissance Man
Engineering -- Introduction
Engineering -- Mechanical Engineering -- MIT Open Courseware
Engineering for the Other 90%
Engineering HS Model Bridge Contest
Engineering of Everyday Things -- Page 7 Xray Photographs
Engineering of Everyday Things -- Curriculum Outline
Engineering of Everyday Things -- Page 1 Photograph Introduction
Engineering of Everyday Things -- Page 2 Lesson Plan
Engineering of Everyday Things -- Page 3 Teachers' Guide
Engineering of Everyday Things -- Page 4 Cool Stuff_Book Cover
Engineering of Everyday Things -- Page 5 Cool Stuff_ Book Photos
Engineering of Everyday Things -- Page 6 Cool Stuff_Book Photos_2
Engineering, Go For It!
Evolution of Feathers
Fairchild Tropical Botanic Garden
Flickr_ Math World photos
Fractal Arts Tutorial
Fractals -- What are Fractals?
Fractals and Benoit Mandelbrot
Fractals PBL Curriculum
Geometric Delights -- a blog
Geometry Course -- Open Reference interactive excellent course
Geometry History & Quotations
GeoSphere Gears in Motion
Glass Ball Juggler
GPS = Global Positioning System
Graphic Arts and Design
Hathi Trust -- Digitized Books
Heilbrunn Timeline of Art History
History of Engineering
History of Mathematics
History of the Computer Timeline
How do you... List of 100 Topics
How it's Made -- Science Channel
How to... Instructional Essay Writing
Human Geometry & the Performing Arts
India Arts - Kolam
Jobs, Steve - Apple
Kinetic Geometry Sculpture
Magic Mirror Box
Mathematics and Multimedia
Moon Express, Inc.
Museum of Mathematics
National Geographic Magazine
Nets for Geometric Solids
NOVA -- PBS TV -- Science
Orchids (and other Flowers)
Origami -- Erik Demaine -- MIT Geometry
Origami -- Robert Lang
Origami -- Sara Adams
Origami Resource Center -- K-12
Paper Craft -- Valentine's Cake
Paper Models of Polyhedra
Papercraft and Model-Building
Patents -- Apple, Inc.
Patents -- Google Search
Pavilion of Polyhedreality
Privacy in the Digital World...
Puppets and How to Make Them
Quilt Design Patterns
Spirals in Nature
Sports Courts and Fields
Tiffany Stained-Glass Lamps
Tools of Science and Math
Tools of Science and Math 2
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Tools of Science and Math 5
Toys from Trash
Tsunami Wave (Physics) -- Tragedy in Japan
Union of Concerned Scientists
Wikis in the Classroom
Engineering of Everyday Things -- Page 1 Photograph Introduction
a whole and its parts
Engineering of Everyday Things: Analysis of a Whole and its Parts: Structure and Function.
This topic has a fully developed FUN multi-disciplinary curriculum package appropriate for
Middle and High School students, included throughout this wikispace.)
The link to the
The link to the first
But if you want some brief notes about the small button in the photograph above, read below...
The following text is optional: it is more of a Teacher's Guide. You may want to just present the Photograph alone
for Student Observation and/or your Guided Class Presentation...
If you look carefully at these "everyday objects" you will notice that they all have a Structure of various Parts
that make up the Whole thing.
Even the simplicity of a small button has "Design".
Somebody (or many somebodies) over the course of many years, figured out that a circle is a good practical
and efficient Shape for buttons, especially if they are going to be "man-u-factured" by machines producing
enormous quantities that require exact specifications and reproductions, and factor in cost and sale price, etc.
And you might think about the number of small holes, and the shape of the small holes, and the positioning of
the small holes "in the button"...
Here again, Engineering asks questions about practicality (or "functionality") and "efficiency"...
1. How many small holes are needed for the purpose of sewing/attaching the button with thread to the fabric?
a. Is 1 enough? Is 2 enough? Is 3 enough? Is 4 enough? etc. Why and/or Why Not?
b. And what is the difference between "being enough" vs "being effective, functional, durable, and aesthetic"…
regarding the manufacturing and use of the product?
2. And what about the placement of the 4 holes . . . . ?
a. If the button is a circle (and why is that a good shape to use? :-)
b. Then why are the holes placed in a square or diamond pattern?
The answer lies in the fact that thread is used to "sew" or connect the plastic button to the cloth fabric...
3. And what does Geometry teach us about the "shortest distance between 2 points"? in this case: 2 holes...?
Think about efficiency, symmetry, and strength, as factors in Design: Structure and Function...
Summary: That little ordinary everyday button was "Designed" and "Engineered" exactly and precisely to very careful
measurements and shapes and positions (like coordinates on a graph) by a highly paid Engineer(s) using Geometry...
Project: If you would like to experience some of that expertise, in Geometry:
1.You can greatly enlarge the image of the "simple button" and print it (to a circle size of 4, 6, 8 inches in diameter...)
And place it on a sheet of graph paper with an x and y axes
3. (“Extra credit and pride of accomplishment” if you use a “z” axis as well, drawing or digitally rendering,
to produce a 3-Dimensional Modeling of the button)
to confirm some of the important Geometry Principles that were applied to manufacturing this little button...
which most of us, just sort of 'take-for-granted' and don't think about…
4. "How was this object made/produced/manufactured etc.?
How and Why is it 'constructed' in the shape and shapes that it is"...?
That involves ...Yes: "Analysis of a Whole and its Parts: Structure and Function"
... And one last comment/question (for now :-)
5. Did you ever consider how a "hole", which
is the absence of some thing,
can be very important as a "part" of that something?
In this case 4 carefully designed and placed circular holes?...
to be continued... Allen…
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